Things made from verts, polys, and sometimes textures.
Finally figured out how to do the UVs. The brown section is two mirrored pieces with one offset in UV space. The green stuff is sy…
playing around with blender's Freestyle render system. Unfortunately, it doesn't look like it can do things quite perfectly yet.
Finally figured out how to do twisted cables and armored cables in blender!
Still need some things like blocks and hydraulics, but looking good so far.