about
Tron-pilled. artist. writer. Metalhead. Punk Ethics. Cosmic horror.
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I’ve designed numerous tabletop role-playing games and have run a number of successful kickstarter campaigns. Highlights include Oubliette, a Fate-based dark fantasy RPG, Heroines of the First Age, a PBTA high-fantasy RPG, and Ex Eradicus, a dark-fantasy skirmish game.
You can find my games at my business’s website: Voidspiral.com
The games I like to make usually start with the aesthetic of the story I want the game to tell. I usually then map out what components I would need to articulate that aesthetic, from rules to lore. Sometimes that means I can use existing rules systems, other times that means I need to build something from scratch that really speaks to the aesthetic of the project.
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I do almost all the illustration on the products my company (Voidspiral) sells.
I’m available for commission. Check out the store to commission me, or get more info here.
I have a number of different styles I work in, as you can tell from my portfolio. Some may call me unfocused, but I see myself as a realist who needs to execute a lot of different projects. Working artists rarely get to stick to one style for their entire careers. I’m just working to the brief.
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I’ve written hundreds of thousands of published words in the RPG and world building genres. See some of my work at Voidspiral.com.
Not only to I love writing about worlds, characters, villains, and events, I also enjoy writing adventures and running them myself.
Years of working with clients and running TTRPGs has trained me to be very specific in my writing, and I usually pay a lot of attention to word-choice, sentence structure, and punctuation in my work, because the nuts and bolts make a huge difference on how the reader feels while consuming the end product. A lot of people don’t think enough about the “feels” and “vibes” of the rules and the lore of the RPG content they create, missing a huge opportunity to draw the reader in even more. Nevertheless, readability has to come first.
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I’m a classically trained graphic designer. It’s actually what my main undergrad degree is in. It should be noted that this happened in the era of Print Media. I may not be the biggest, most up-to-date or most stylish designer, but I still care that my products and business have a cohesive identity. I still love some good typography, which is ever harder to come by these days.
My old-school print-media background has helped me design and produce numerous books, mostly RPGs, all of which I think look fantastic. I’m a strong proponent of indices, glossaries, footnotes, page references, and links in my books, particularly in PDFs, where links can actually be clicked.
Hot Take: Any RPG book that doesn’t have a table of contents and an index is incomplete. It’s 2025 for crying out loud.
Hot Take The Second: Any bestiary or monster manual that doesn’t have multiple ways to organize the critters is garbage. Lists, baby. Do it.
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I’m a self-taught developer with skills in web dev, app dev, and windows software development. For example, I’ve built a web app to help users design their own games using the RPG engine I’ve designed: Spiral Game System, and I’ve written a couple Unity based apps, one of which is a dice roller I’m trying to get published. Devops is frustrating.
I spent some time in the software industry as a User Experience / User Interface designer, and that has informed a huge amount of my game design and graphic design philosophy. I try to design all my systems around the humans that use them, not the other way around.
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I’m also an avid maker. I do cosplay costumes, 3d printing, sculpting and design, and also hand-made dice.
Eventually, I’ll add a blog to the website and so I can share some of the things I’m working on.

An Artist Statement Is Always A Manifesto
I’m a strong proponent of constant learning, creativity, art for art’s sake, automation, personal data control and security, a detractor of vendor lock-in and abusive corporations. I’m opinionated about software. I think we need more love in the world these days. If I had a personal social motto, it’d be “don’t be a dick.”
I can be pretty pedantic at times (I got a philosophy minor in college, eyeroll) but that also means I’m very precise when it comes to my communication and I cherish clear and critical thinking.
I consider tabletop role-playing games to be the highest form of entertainment, because they blend artistic expression, the innate human need for storytelling, the empathy to imagine yourself as someone else, and exercise for your imagination.
A Note About AI
I hate it. My creations have been scraped for sale by megacorporations, and I have never, and will never see a red cent of it. There are millions of creators like me, from artists to writers to video content creators. That’s bullshit. Generative AI relies on a whole new kind of use of content that we’ve never had to deal with before. That’s literally a new right, just like copyright was new when the printing press was new. When we say “All Rights Reserved,” that means any rights not covered by something else, and that includes rights created after the fact, like AI scraping. In other words, our work has been stolen by corporations too lazy and cheap to pay people for their work.
Another reason is the environmental impact. Absolutely regardless of any possible benefit Generative AI could have, it cannot be worth the damage being done to the planet in the form of water wastage, power consumption, and market speculation. I’ve been part of SETI@home and protein folding distributed computing projects in the past, and that’s one thing, but building all these enormous data centers that are crushing regular consumers of power is just not acceptable.
A third point against: the vast majority of AI are neither wanted nor useful. I cannot count the number of times I’ve run into something in an app I use and thought “why is that even here?” AI is being crammed into every possible technological crevice to prop up the bubble and someday people simply won’t care anymore, and the bubble will pop. Then it’s say goodbye to all those billions in investments.
One last thing. The advancements of deepfakes and generated video are rapidly eroding the human ability to trust anything we see. An accurate view of reality is becoming a thing of the past, in no small part because of the rise of hallucinating and bad-faith AI content.
All that is to say: no. I do not use AI in my work. Not in writing, illustration, or design.
Fuck AI.
Causes I Care About
Human Rights
Open Internet: EFF.org
Ending Corporate Greed / Abolishing the Hyper Rich
Science
Space Exploration & NASA
Consumer Protections
Voting Rights
Freedom of Religion
Rationality
Empathy & Human Connection
Reducing Waste and Protecting the Environment
User Experience Design and De-Enshittification
Hobbies
I’m a very curious person. It’s been said that I’m a hobby collector. Here’s a (probably incomplete) list.
Running & playing TTRPGs
Skirmish Games
Board & Card Games
Mini Painting
Hiking
Camping
Skiing (Cross country)
Reading, mostly fantasy, scifi, comics, manga
Leatherworking
Cooking & Eating
3d Printing
Woodworking
Home Improvement
Astronomy
Archery
Cosplay
Ethical Hunting & Shooting
Photography
Guitar & Music Production
Jewelry Making
Laser Cutting
Rock hounding and carving
