Fate Issues: Complex Resolution Mechanic
A continuing series on the #CommonComplaints of #FateCore Now this is a hard one, because it can be true.
Designer | Artist | Writer | Developer
A continuing series on the #CommonComplaints of #FateCore Now this is a hard one, because it can be true.
Fate gets a lot of hate on social media. Some people hate it, some people love it. As a designer, I want to know what the issues are, so that I can avoid them in systems I design, and patch them in games that I write using Fate.
More unhelpful soul-searching This post was inspired by conversations on Tabletop.Social with Alex Schroeder and Frotz.
Hint: they serve fundamentally different purposes. I’m writing this post sort of as a way to collect my thoughts before diving into a particular design challenge in this vein on #ATSD.
I seem to write a lot of stuff phrased as a question when I intend to give a specific answer.