The Mysteries of Commission Pricing
I mean that they’re mysteries to me, not that I know enough to reveal them for you.
Artwork, sketches, wips, process descriptions, and discussions.
I mean that they’re mysteries to me, not that I know enough to reveal them for you.
I’ve read a fair few briefs in my time so far, and I’d like to give some advice.
I had a fantastic talk with NordicForge and Caconym on my Twitch art stream this morning that prompted some more detailed thinking.
Spoiler Alert: I like it, but I don’t. It’s complicated. even 2018 is slow and stuttery on my machine, which runs Clip Studio Paint and Adobe Photoshop just fine Even just doing simple UI things take a long time Jitters and UI stutters drive me insane Various layer blending problems white edges around some transparent layers Why have “Default” and “normal” both?
The weird experience of feeling comptetent for once Last week I finished a cool commission.
Second set of sketches for Antum. I had some actual reference images to work from this time to help me define the style.
Third set of tests for Antum, this time based on a bunch of stock photos.
I’m not great at lineart. When I draw my sketches, there’s an expressiveness to them that I really like in the lineart, but those lines are never good enough to use in the finished piece.
still working on this dnd character commission.
My first set of sketches for testing the art style concepts for Antum.