Blog

Thoughts, articles, commentary, etc.

Why PCs and NPCs Should Work Differently

  • #tabletop-rpgs
  • #blog

Hint: they serve fundamentally different purposes. I’m writing this post sort of as a way to collect my thoughts before diving into a particular design challenge in this vein on #ATSD.

Is Crunch Required for Long-Running Games?

  • #blog
  • #tabletop-rpgs
  • #game-design

I seem to write a lot of stuff phrased as a question when I intend to give a specific answer.

Why I Design Games When I'm Sick

  • #blog
  • #game-design
  • #tabletop-rpgs

Short one today. Topical though, since I’m still feeling like shit. As the saying goes, I’m sick and tired of being sick and tired.

Why I Love Analytical Game Design

  • #blog
  • #tabletop-rpgs
  • #game-design

And why I don’t get to use it often. Buckle in, this is going to be a long one.

My Experience With Strahd So Far

  • #blog
  • #tabletop-rpgs
  • #rant

Massive disclaimer time. Content warning: Spoilers, philosophy of RPGs. Expect disagreements of schools of thought.

The Willpower Game

  • #blog
  • #self

“The primary sign of a well-ordered mind is a man’s ability to remain in one place and linger in his own company.

Learning to Love Document Generation

  • #game-design
  • #tabletop-rpgs
  • #blog
  • #software

Hi. I’m Joe, and this is now my blog. For my sketchblog that was previously on write.