The Lazy Dm and Me
I recently finished Sly Flourish’s The Lazy DM. This isn’t a review so much as some reflections and a bit of unasked advice.
Thoughts, articles, commentary, etc.
I recently finished Sly Flourish’s The Lazy DM. This isn’t a review so much as some reflections and a bit of unasked advice.
A continuing series on the #CommonComplaints of #FateCore This is one that I do agree with, in some ways.
I just released The Lost Soul Blues, a short dark-fantasy #ttrpg set in Hell.
I know what I Like And I like what I know
A continuing series on the #CommonComplaints of #FateCore This one’s deceptively simple. When you roll a tie or fail and choose to succeed at a minor or major cost, it’s not always clear what that cost should (or even could) be.
A continuing series on the #CommonComplaints of #FateCore Now that we’ve seen how the core mechanic works, you can see that the PCs do indeed have a lot of control over their own success.
Content warning: social media, diversity I’m not exactly what you’d call a large publisher.
A continuing series on the #CommonComplaints of #FateCore Now this is a hard one, because it can be true.
Fate gets a lot of hate on social media. Some people hate it, some people love it. As a designer, I want to know what the issues are, so that I can avoid them in systems I design, and patch them in games that I write using Fate.
More unhelpful soul-searching This post was inspired by conversations on Tabletop.Social with Alex Schroeder and Frotz.